---
title: Interface
order: 8
---

Chisel adds three primary surfaces to Blender's UI: the *Object Properties* panel for primitive and modifier controls, the *Render Properties* panel for engine settings, and a viewport pie menu for quick access to everything. There's also a workspace draw tool with its own toolbar, gizmos for live blend/rounding adjustment, and an info bar at the top of the 3D View.

## Topics

- **[Panels](panels.md)** — Object Properties, modifier list, Material section
- **[Pie Menu](pie-menu.md)** — `Q` shortcut for everything
- **[Draw Tool](draw-tool.md)** — workspace tool for click-drag primitive placement
- **[Gizmos](gizmos.md)** — viewport gizmos for live blend/rounding adjustment
- **[Info Bar](info-bar.md)** — engine status, shader compilation, GPU backend warnings

## Where to find what

| Looking for… | Go to |
|---|---|
| Primitive parameters | [Object Panel](panels.md#object-panel) |
| Modifier list | [Object Panel](panels.md#modifier-list) |
| Render quality | [Render Properties](panels.md#render-properties) |
| Quick add / boolean / profile | [Pie Menu](pie-menu.md) |
| Click-drag primitive placement | [Draw Tool](draw-tool.md) |
| Live fillet adjustment | [Gizmos](gizmos.md) |
| Shader / GPU status | [Info Bar](info-bar.md) |
