---
title: Gizmos
order: 5
---

The render settings expose toggles for the in-viewport gizmos Chisel draws on top of your scene — the arc-and-dot widgets that adjust rounding and blend radii, the modifier-target dots, and the Ngon point editor.

For how the gizmos behave during interaction (modal hotkeys, color coding by operation), see [Interface: Gizmos](../interface/gizmos.md). This page covers only the per-scene render-side toggles, grouped into three sub-panels: **Arcs**, **Dots**, and **Ngon**.

## Visibility gates

Every family has the same pair of toggles under **Gate On** at the top of its sub-panel, with the family's own switches under **Show** below. Both gates AND on their *on* sides:

- **Active Object** — tie the family to Blender's own *Show Gizmo → Active Object* viewport flag. Off means that flag is ignored.
- **Chisel Tool** — only draw the family while the Chisel tool is the active workspace tool. Off means any tool works.

| Active Object | Chisel Tool | Family draws when |
|:---:|:---:|---|
| off | off | always |
| off | on | the Chisel tool is active |
| on | off | *Show Gizmo → Active Object* is on |
| on | on | both of the above |

Defaults: **Arcs** — Active Object *on*, Chisel Tool *on*. **Dots** and **Ngon** — Active Object *off*, Chisel Tool *on*.

## Arcs

![Arc gizmo settings](../assets/rendersettings-gizmo-arcs.webp)

The arc cluster is the ring of draggable fillet handles. Below the two gates is a per-arc enable list, so you can hide the handles you never touch on a given kind of object:

- **Bevel** — vertical / corner-edge bevel arc
- **Rounding** — cap and edge rounding arc
- **Blend** — boolean, mirror, array, and bisect seam blend
- **Emboss Strength / Emboss Inner / Emboss Outer**
- **Engrave Strength / Engrave Inner / Engrave Outer**

All are on by default.

## Dots

![Dot gizmo settings](../assets/rendersettings-gizmo-dots.webp)

- **Modifier Dots** — draw a filled circle at each modifier-target object's origin, colored by modifier type. Click a dot to make that target the sole active selection — the fastest way to grab a cutter that is buried inside the shape it cuts.

## Ngon

![Ngon gizmo settings](../assets/rendersettings-gizmo-ngon.webp)

Controls the [Ngon editing gizmo](../interface/gizmos.md#ngon-gizmo) drawn on the active, selected Ngon primitive.

- **Ngon Gizmo** — master toggle for the draggable vertex dots and the two handles below
- **Rounding Handles** — the orange corner-rounding handle (and its connector line) next to each vertex
- **Edge Add Dots** — the green insert-vertex dot that appears at an edge midpoint when the cursor comes near it

Turn off *Rounding Handles* and *Edge Add Dots* if you only want to drag points, and the outline stays much cleaner on a dense polygon.

## See also

- [Interface: Gizmos](../interface/gizmos.md) — gizmo behavior, color coding, modal interaction
- [Rounding](../rounding-and-blending/rounding.md#adjust-modal-b) and [Blending](../rounding-and-blending/blending.md#adjust-modal-ctrl--b) — full modal hotkeys
- [Preferences](../preferences.md) — gizmo theme colors and arc geometry
