Changelog
Version history for Chisel.
1.0.0
- Initial release
- 9 SDF primitives: Sphere, Box, Cylinder, Cone, Torus, Capsule, Prism, Trapezoid, Curve
- Boolean operations: Difference, Union, Intersect with 3 blend profiles
- Solidify and Mirror modifiers
- Edge rounding with Sphere, Smooth, and Linear profiles
- Ray-marching render engine with matcap shading
- Adaptive quality and BVH acceleration
- Mesh conversion: Dual Contouring, Marching Cubes, Loop Recomposition
- Map baking: Normal, Height, Mask
- Pie Menu for quick access to all operations