Changelog

Version history for Chisel.

1.0.0

  • Initial release
  • 9 SDF primitives: Sphere, Box, Cylinder, Cone, Torus, Capsule, Prism, Trapezoid, Curve
  • Boolean operations: Difference, Union, Intersect with 3 blend profiles
  • Solidify and Mirror modifiers
  • Edge rounding with Sphere, Smooth, and Linear profiles
  • Ray-marching render engine with matcap shading
  • Adaptive quality and BVH acceleration
  • Mesh conversion: Dual Contouring, Marching Cubes, Loop Recomposition
  • Map baking: Normal, Height, Mask
  • Pie Menu for quick access to all operations