Solidify Modifier

Create a hollow shell from a solid SDF shape by offsetting the surface inward.

Basic Usage

  1. Select a Chisel object
  2. Add a Solidify modifier via the Modifier panel or Pie Menu
  3. Adjust the Thickness to control shell depth

Parameters

Thickness

  • Description: Wall thickness of the hollow shell
  • Range: 0.001 to 10.0 (soft max 1.0)
  • Default: 0.1
  • Effect: The shell is created inward from the original surface

How It Works

Solidify operates by taking the original SDF and creating a shell: the outside surface stays at the original position, and an inner surface is offset inward by the thickness value. The result is a hollow object.

See Also