Box
A rectangular box with optional edge rounding. The most commonly used primitive for hard-surface modeling.
Basic Usage
Shift+A > Chisel > Boxor use the Pie Menu- Scale the object to set dimensions
- Adjust rounding in the Object Properties panel for smooth edges
Parameters
Half-Extents (X, Y, Z)
- Description: Half-width along each axis, derived from object scale
- Effect: Controls the box dimensions independently per axis
Rounding
- Description: Edge radius applied to all edges
- Range: 0.0 to 10.0
- Default: 0.0
- Effect: Rounds all edges and corners of the box
Profile
- Options: Round / Sharp / Soft / Tight / Chamfer
- Default: Round
- Effect: Changes the shape of the rounded edge profile
Chamfer Smooth
- Description: Rounds the sharp edges where chamfer meets the faces
- Range: 0.0 to 5.0 (soft max 0.5)
- Default: 0.0
- Effect: Only applies when Profile is set to Chamfer