Curve
Extrude a 2D Blender curve object into an SDF shape. This bridges Blender’s native curve tools with Chisel’s SDF system.
Basic Usage
- Create a 2D curve object in Blender (must be closed splines)
Shift+A > Chisel > Curveor use the Pie Menu- In the Object Properties panel, set the Curve pointer to your curve object
- Adjust Depth to control the extrusion thickness
Parameters
Curve Object
- Description: Pointer to a Blender curve object (must be 2D, closed splines)
- Effect: Defines the cross-section shape
Depth
- Description: Extrusion depth controlled via the Geometry Nodes modifier
- Effect: Controls how thick the extruded shape is
Rounding
- Range: 0.0 to 10.0
- Default: 0.0
- Effect: Rounds the extrusion edges
Profile
- Options: Round / Sharp / Soft / Tight / Chamfer
- Default: Round
Chamfer Smooth
- Description: Rounds the sharp edges where chamfer meets the faces
- Range: 0.0 to 5.0 (soft max 0.5)
- Default: 0.0
- Effect: Only applies when Profile is set to Chamfer
Requirements
- The curve must be 2D (not 3D)
- All splines in the curve must be closed
- Uses an SDF texture grid internally (resolution set in Render Properties > Curve SDF Resolution)
Curve SDF Resolution
The global resolution for curve SDF textures is set in Render Properties:
- Range: 32 to 512
- Default: 128
- Higher values give sharper edges but use more memory
See Also
- Curve Tube - 3D tube following a Bezier path
- Curve Revolve - Profile revolution around axis
- Primitives - Other available shapes
- Render Tab - Curve SDF Resolution setting