Modifier Tab

Chisel adds its own modifier section in the Modifier tab, with a toolbar for quick access to common operations.

Modifier Panel

Toolbar

The modifier panel toolbar provides quick-add buttons for all modifier types. Click any button to immediately add that modifier to the active object.

Controls

  • Add Modifier: Menu to add Boolean, Solidify, Mirror, or Array
  • Modifier List: Each modifier with expand/collapse, move up/down, delete
  • Expand New Modifiers: When enabled, newly added modifiers are automatically expanded

Modifier List

Modifier Types

Boolean Items

  • Target: Selector for the boolean operand object
  • Operation: Difference / Union / Intersect
  • Blend Radius: Smooth transition radius (0.0-2.0, soft max 1.0)
  • Blend Profile: Round / Sharp / Soft / Tight / Chamfer
  • Blend Smooth: Chamfer softening (Chamfer profile only, 0.0-1.0)

Solidify Items

  • Thickness: Shell wall thickness (0.001-10.0, default 0.1)

Mirror Items

  • Axes: X / Y / Z toggles (default X)
  • Flip: Per-axis flip direction
  • Blend: Smooth fillet radius at mirror plane (0.0-2.0, soft max 0.5)
  • Origin: Optional object to use as mirror origin

Array Items

  • Type: Line / Circle
  • Count: Number of copies (1-50, default 2)
  • Line mode: Relative Offset toggle, offset vector
  • Circle mode: Axis (X/Y/Z), Radius
  • Smooth: Blend radius between copies (0.0-2.0, soft max 0.5)

Each Chisel modifier also creates a corresponding Blender modifier for viewport visualization (when Use Blender Modifiers is enabled in Preferences). Warning indicators appear if the link becomes out of sync.

See Also