Modifier Tab
Chisel adds its own modifier section in the Modifier tab.

Controls
- Add Modifier: Menu to add Boolean, Solidify, or Mirror
- Modifier List: Each modifier with expand/collapse, move up/down, delete

Modifier Types
Boolean Items
- Target: Selector for the boolean operand object
- Operation: Difference / Union / Intersect / Slice
- Blend Radius: Smooth transition radius
- Blend Profile: Sphere / Smooth / Linear
- Blend Smooth: Chamfer softening (Linear profile only)
Solidify Items
- Thickness: Shell wall thickness
Mirror Items
- Axes: X / Y / Z toggles
- Flip: Per-axis flip direction
- Blend Radius: Smooth seam at mirror plane
- Origin Object: Optional reference for mirror axis
Each Chisel modifier also creates a corresponding Blender modifier for viewport visualization. Warning indicators appear if the link becomes out of sync.
See Also
- Modifiers - Detailed modifier documentation
- Blending - Blend profile details
- Object Tab - Primitive settings