Rounding

Chisel supports per-primitive edge rounding with three distinct profile types. Rounding is applied mathematically in the distance field, producing perfectly smooth results without extra geometry.

Rounding

Available Profiles

  • Sphere Profile (L2 norm): Perfect circular fillet
  • Smooth Profile (L4 super-ellipse): Tighter transition, concentrates blending at edges
  • Linear Profile (L1 norm): Flat 45-degree chamfer with optional smoothing

How Rounding Works

Each primitive that supports rounding has two controls:

  • Rounding: The radius of the edge fillet (0.0 = sharp, higher = rounder)
  • Profile: The mathematical curve used for the fillet shape

For the Linear profile, an additional Chamfer Smooth parameter softens the sharp chamfer edges.

Supported Primitives

Primitive Rounding Support
Box Yes
Cylinder Yes
Cone Yes
Prism Yes
Trapezoid Yes
Curve Yes
Sphere No (already smooth)
Torus No (already smooth)
Capsule No (already smooth)

See Also

  • Blending - Similar profiles for boolean operations
  • Primitives - Per-primitive parameters

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