Rounding

Chisel supports per-primitive edge rounding with five distinct profile types. Rounding is applied mathematically in the distance field, producing perfectly smooth results without extra geometry.

Rounding

Available Profiles

How Rounding Works

Each primitive that supports rounding has these controls:

  • Rounding: The radius of the edge fillet (0.0 = sharp, higher = rounder)
  • Profile: The mathematical curve used for the fillet shape

For primitives with independent edge control (Prism, Trapezoid), Bevel and Cap Rounding replace the single Rounding slider, each with their own Profile selector.

Supported Primitives

Primitive Rounding Support Notes
Box Yes  
Cylinder Yes  
Cone Yes  
Prism Yes Independent bevel and cap rounding
Trapezoid Yes Independent bevel and cap rounding
Curve Yes  
Curve Tube Yes  
Curve Revolve Yes  
Sphere No Already smooth
Torus No Already smooth
Capsule No Already smooth

See Also

  • Blending - Same profiles available for boolean operations
  • Primitives - Per-primitive parameters

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