Chisel

Chisel’s shortcuts split into two groups. Tool-local keys are defined in the Chisel active tool’s keymap and only fire while that tool is the active tool in the 3D viewport — they never shadow Blender’s defaults anywhere else. Global keys work from any tool. Everything is customizable in Edit → Preferences → Keymap (search for Chisel).

The Chisel tool’s tooltip (hover the toolbar icon) lists the full hotkey set inline, starting with the addon version.

Global

These two work from any tool in the 3D viewport.

KeyAction
Alt + QActivate the Chisel tool from anywhere
Alt + VUnveil — show hidden objects related to the selection
Shift + Alt + VUnveil + swap selection to the unveiled objects

Q on its own is tool-local — it opens the Chisel pie menu only inside the Chisel tool, so it no longer shadows Blender’s Quick Favourites elsewhere. Use Alt + Q to jump into the tool first.

Tool-local

Everything below works only while the Chisel tool is the active tool.

Drawing & selection

KeyAction
LMB dragMode-dependent — see tool modes
LMB clickSelect under cursor, deselect everything else
Shift + LMB dragBox-select (add to selection)
RMBChisel object context menu
DMode picker with the current mode’s options
Shift + AAdd a Chisel primitive (tool-local add menu)
QChisel pie menu

What LMB drag does depends on the tool’s Mode: Select (default) hands the drag to Blender’s own Tweak / Box / Circle / Lasso tool, Create draws a new SDF primitive using the tool’s Shape / Operation / Align, and Bisect draws a cutting line across the selected SDF objects.

Modifiers & editing

KeyAction
BAdjust rounding modal (selected primitives)
Ctrl + BAdjust blend modal (modifiers targeting the selection)
Ctrl + DChisel Duplicate — clone a shape with its modifier graph
[ / ]Cycle primitive type of the selected shapes (previous / next)
; / 'Cycle the boolean / displace operation on targeting modifiers
VVeil — hide non-rendered objects (keeps the current selection visible)

[ / ] and ; / ' repeat while held. Cycling primitive type never crosses families — mesh shapes stay mesh, curve shapes stay curve. The operation cycle runs Difference → Union → Intersect → Emboss → Engrave (Slice is excluded).

Quick booleans

Each binds to both the keyboard row and the numpad — use whichever your keyboard offers. The selected shapes are booleaned into the active one.

KeyAction
Alt + − (or NumPad −)Quick Boolean Difference
Alt + = (or NumPad +)Quick Boolean Union
Alt + \\ (or NumPad /)Quick Boolean Intersect

Ngon editing

While an Ngon primitive is the active, selected object and its gizmo is visible:

KeyAction
Drag a vertex dotMove that polygon point
Drag the orange handleSet that corner’s rounding
Click a green edge dotInsert a point at that edge
X / DeleteDelete the vertex under the cursor (minimum three)

Once a modal adjust is running (rounding B, blend Ctrl + B, or a gizmo drag), these apply:

  • 15 — snap the edge profile to Round / Sharp / Soft / Tight / Chamfer (NumPad 15 work too)
  • S — jump to/from the Chamfer Smooth adjustment (only when a target is on Chamfer)
  • Shift — precision mode (finer steps)
  • Ctrl — snap to round increments
  • LMB or Enter — confirm; RMB or Esc — cancel

Bisect gesture

While drawing a cut in the tool’s Bisect mode:

  • F — flip which side is kept
  • Ctrl — toggle angle snap; Shift — precision
  • Line: LMB release or Enter confirms
  • Polyline: LMB click adds a corner, Space / Enter accepts, Backspace removes the last corner
  • RMB or Esc — cancel

Customizing

  1. Edit → Preferences → Keymap
  2. Search for Chisel
  3. Edit, disable, or rebind any operator

See also