Clean

Detach selected Chisel objects from their parents by removing only the boolean modifiers that reference them, then making the objects solid and independent.

Basic Usage

  1. Select one or more Chisel objects that are boolean operands (children of another Chisel object)
  2. Click Clean in the Object Properties panel
  3. The operator removes the targeting modifiers from each parent, unparents the selected objects, and makes them solid

What It Does

The Clean operator performs three steps in order:

  1. Remove targeting modifiers - On each parent object, removes only the Chisel modifiers whose target is one of the selected objects. Both the Chisel modifier item and the linked Blender modifier are removed
  2. Make solid - Sets each selected object’s display type to Textured so it renders as a solid shape
  3. Unparent - Removes the parent relationship while preserving the object’s world-space position

Requirements

  • At least one selected object must be a Chisel SDF mesh with a parent
  • The operator only appears enabled when this condition is met

Notes

  • Modifiers on the parent that do not target any of the selected objects are left untouched
  • The parent’s modifier active index is adjusted if it would go out of range
  • Both the parent and the cleaned objects are re-evaluated after the operation

See Also

  • Modifiers - Boolean, Solidify, and Mirror operations
  • Object Tab - Primitive settings panel
  • Convert - Convert SDF to standard mesh