Interface

Chisel integrates into Blender’s existing panel system. All controls are accessible through three panels and a Pie Menu.

  • Object Tab - Primitive type, rounding, and per-object settings
  • Modifier Tab - Boolean, Solidify, and Mirror modifiers
  • Render Tab - Matcap, quality, performance, baking
  • Pie Menu - Quick access to all operations via Q key

Table of contents