Interface

Chisel integrates into Blender’s existing panel system. All controls are accessible through three panels and a Pie Menu.

  • Object Tab - Primitive type, rounding, and per-object settings
  • Modifier Tab - Boolean, Solidify, Mirror, Array, and Circle Array modifiers
  • Render Tab - Matcap, quality, performance, baking
  • Pie Menu - Quick access to all operations via Q key
  • Preferences - Addon preferences (Use Blender Modifiers, native library status)

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