Solidify Modifier
Create a hollow shell from a solid SDF shape by offsetting the surface inward.
Basic Usage
- Select a Chisel object
- Add a Solidify modifier via the Modifier panel or Pie Menu
- Adjust the Thickness to control shell depth
Parameters
Thickness
- Description: Wall thickness of the hollow shell
- Range: 0.001 to 10.0 (soft max 1.0)
- Default: 0.1
- Effect: The shell is created inward from the original surface
How It Works
Solidify operates by taking the original SDF and creating a shell: the outside surface stays at the original position, and an inner surface is offset inward by the thickness value. The result is a hollow object.