Object Tab
The main panel for controlling individual SDF objects. Found in Object Properties.

Properties
- Is Chisel: Toggle to enable/disable SDF on an object
- Primitive Type: Selector for the available shapes
- Rounding: Edge radius slider
- Profile: Sphere / Smooth / Linear profile selector
- Chamfer Smooth: Edge smoothing for Linear profile
- Rebuild Mesh: Update the visualization mesh
- To Mesh: Convert SDF to standard mesh
Primitive-Specific Properties
Depending on the selected primitive type, additional properties appear:
- Cone / Trapezoid: Cap ratio slider (0 = pointed, 1 = full)
- Torus: Major Radius, Minor Radius
- Curve: Curve object pointer, Depth
See Also
- Primitives - Detailed per-primitive documentation
- Rounding - Edge profile details
- Modifier Tab - Modifier settings