Pie Menu

Press Q in Object Mode to open the Chisel Pie Menu. Provides context-aware quick access to all operations. Primitives and modifiers display custom icons.

Pie Menu

Layout

Position Contents
North To Mesh, Rebuild, Renderer Toggle
East Modifier controls (profile, blend radius, target)
South Boolean quick-add (Diff/Union/Intersect), Slice, Mirror, Mirror Smooth, Solidify, Array, Circle Array
North-West Primitive grid (all shapes with custom icons)
South-West Primitive controls (profile, rounding, smooth)

Context Awareness

The Pie Menu adapts based on the current selection:

  • Primitive controls show settings for the active object’s primitive type
  • Modifier controls show settings for the active modifier
  • Blend controls appear if the object is used as a boolean target
  • Mirror Smooth launches the modal operator for interactive blend radius adjustment

See Also