Trapezoid

A box frustum with slanted walls and parallel top/bottom caps. The top face scales based on the cap ratio. Supports independent bevel and cap rounding.

Basic Usage

  1. Shift+A > Chisel > Trapezoid or use the Pie Menu
  2. Scale to set overall dimensions
  3. Adjust Cap to control the top face size
  4. Set Bevel and Cap Rounding independently for edge control

Parameters

Half-Extents (X, Y, Z)

  • Description: Bounding box half-dimensions
  • Effect: Derived from object scale

Cap

  • Description: Scale ratio of the top face relative to the bottom
  • Range: 0.0 to 1.0
  • Default: 0.0
  • Effect: 0 = pyramid-like, 0.5 = half-size top, 1.0 = full box

Bevel

  • Description: Rounding radius on the vertical (side) edges
  • Range: 0.0 to 10.0
  • Default: 0.0
  • Effect: Smooths the edges running along the slanted walls

Cap Rounding

  • Description: Rounding radius on the top and bottom cap edges
  • Range: 0.0 to 10.0
  • Default: 0.0
  • Effect: Smooths the edges where the flat caps meet the sides

Bevel Profile

  • Options: Round / Sharp / Soft / Tight / Chamfer
  • Default: Round
  • Effect: Profile shape for the wall-to-wall edge bevel

Bevel Smooth

  • Description: Rounds the sharp edges where bevel chamfer meets the faces
  • Range: 0.0 to 5.0 (soft max 0.5)
  • Default: 0.0
  • Effect: Only applies when Bevel Profile is set to Chamfer

Profile

  • Options: Round / Sharp / Soft / Tight / Chamfer
  • Default: Round
  • Effect: Profile shape for the cap rounding

Chamfer Smooth

  • Description: Rounds the sharp edges where cap chamfer meets the faces
  • Range: 0.0 to 5.0 (soft max 0.5)
  • Default: 0.0
  • Effect: Only applies when Profile is set to Chamfer

See Also

  • Box - Uniform rectangular version
  • Cone - Circular version of a frustum
  • Prism - N-sided cross-section
  • Rounding - Profile details