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Getting Started
Chisel is a real-time SDF modeling toolkit for Blender. Instead of sculpting triangles, you compose mathematical shapes — a box, a sphere, a smooth boolean subtract — and the viewport renders the final surface live, with no topology to repair. In the next 5 minutes you’ll install Chisel, switch on the engine, and carve your first shape.
What you’ll do
- Install Chisel as a Blender extension (2 minutes) → Installation
- Launch a Chisel scene and understand the render engine (1 minute) → First Launch
- Draw your first SDF primitive in the viewport (1 minute) → First Launch
- Understand how raymarching and SDFs work (2 minutes, optional but recommended) → Raymarching & SDFs
Follow the steps in Installation and First Launch to set up Chisel in under 5 minutes. Come back to Raymarching & SDFs when you want to understand why it feels different from polygon modeling.
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