View Markdown
Interface
Chisel adds three primary surfaces to Blender’s UI: the Object Properties panel for primitive and modifier controls, the Render Properties panel for engine settings, and a viewport pie menu for quick access to everything. There’s also a workspace draw tool with its own toolbar, gizmos for live blend/rounding adjustment, and an info bar at the top of the 3D View.
Topics
- Panels — Object Properties, modifier list, Material section
- Pie Menu —
Qshortcut for everything - Draw Tool — workspace tool for click-drag primitive placement
- Gizmos — viewport gizmos for live blend/rounding adjustment
- Info Bar — engine status, shader compilation, GPU backend warnings
Where to find what
| Looking for… | Go to |
|---|---|
| Primitive parameters | Object Panel |
| Modifier list | Object Panel |
| Render quality | Render Properties |
| Quick add / boolean / profile | Pie Menu |
| Click-drag primitive placement | Draw Tool |
| Live fillet adjustment | Gizmos |
| Shader / GPU status | Info Bar |