Chisel

Quickly hide every object that isn’t part of the rendered SDF — useful when a scene gets cluttered with helper meshes, lattices, or boolean operands.

Veil & Unveil

Hotkeys

HotkeyAction
VVeil — hide every object with render_sdf = False
Alt + VUnveil — re-show hidden objects related to the current selection (parents, targets)
Shift + Alt + VUnveil + swap selection — unveil related objects and switch the active selection to them

How it works

The render_sdf toggle is a per-object property in Object Properties → Chisel. Helpers and operand-only objects typically have it off; final shapes have it on.

  • Veil walks every object in the scene and hides those with render_sdf = False.
  • Unveil un-hides only the helpers related to your current selection — parents in the boolean chain, target objects of modifiers, etc. — so you don’t dump every hidden helper in the scene back into the viewport at once.
  • Unveil + swap does the same plus swaps the active selection to the unveiled helpers, so you can immediately edit them.

See also