Chisel

Hollow a shape into a shell of given thickness — like Blender’s Solidify modifier, but the result is a single watertight SDF you can keep stacking on.

Solidify settings

Parameters

  • Thickness — shell wall thickness (0.001–10.0, soft max 1.0, default 0.1)

Use cases

  • 3D-printable parts that need to be hollow for filament savings
  • Light fixtures and shades, where wall thickness is part of the design
  • Masks, cups, bowls, anything closed-volume that should be a shell
  • Compound walls — chain Solidify after a Boolean to hollow only the result

You can chain Solidify freely with booleans, mirrors, arrays, and twists — the shell stays a single watertight surface.

See also